The Legend of Metafalica: Story Behind the Struggle Set on the same planet as the first AR Tonelico, this game focuses on the region of Metafalss at the top of a tall, narrow tower. Inhabited by refugees, this artificially created land can't sustain the crops people need to survive, but the legend of Metafalica offers a faint glimmer of hope. It is said that, long ago, whenever a Holy Maiden sang a special hymn called Metafalica it produced a utopia filled with fertile land, and this myth gives people aspiration.
Efforts to create this type of world are denied again and again by the ruling Goddess, creating an atmosphere of hopelessness and desperation, and a new government called the Grand Bell rises to power promising to create a utopia without the Goddess' help. As a player in the unfolding drama, you'll have to decide between living with the Goddess or rebelling against her. The realism of your chosen character's plight is enhanced by the experience of moving through the city of Pastalia and navigating ruins on an SD graphics screen.
The Song Magic Battle System Has Evolved
The song battles from the first game are improved upon -- the two-part battles in this game again focus on vanguards protecting Reyvateil maidens and the song magic unleashed by those maidens. Divided into an "attack" segment and a "defend" segment, battle centers around timing, harmonics, and synchronization between your Reyvateils. As you advance in the game, the things you learn and enemies you conquer add additional capabilities to your arsenal. Pairings between characters that have created strong individual bonds put even more power at your disposal, bringing the events that occur in between struggles into the fray and adding strategic interest.
Object Crafting and the Cosmosphere
Between battles, you'll stay busy interacting with shop keepers, moving around the region, exploring the maidens' object crafting capabilities, and "Diving" into psychological realms, where you can explore a Reyvateil's "Cosmosphere," uncovering her emotions and spiritual power. Unlike in the previous version, interactions in the Cosmosphere have effects in the real world. You can even date other characters, impacting the evolving social networks of Metafalss. The intricate conversations that occur, the wide range of character interactions, and the unique magic behind the harmonics of song battle give this game a rich, innovative texture.
A mysterious epidemic called Infel Pira Dependency (IPD) has been driving Reyvateils insane and killing them at the floating land of Metafalss. Croix, a young knight from the Church of Pastalia, is sent to contain the epidemic. However, many more challenges await, which lead him to unraveling the mysteries of the planet Ar Ciel and seek the legend handed down by the people of Metafalss: the lost Song of MetaFalica.
Ar Tonelico 2 marks a new approach to the RPG genre by seamlessly combining simulation with role-playing. You can not only synthesize weapons and items, but also now design their character's characteristics through virtual interaction. Also past events will intersect with future game play as well as the outcome of the game. During battle, how well you cheer (fight with) your Reyvateil becomes the key to victory
Developed by Gust, AR Tonelico 2: Melody Of Metafalica Premium for PS2 brings you into the midst of a civilization in crisis. With the Knight Croixe, you'll undertake a search for the source of a raging I.P.D. epidemic that threatens the survival of the magical, singing Reyvateil maidens and end up caught in the middle of an epic struggle between humans and the ruling Goddess. Anime-style characters, bold graphics, and haunting, original music bring this world to life, while more than 100 hours of game play and the existence of four distinct endings keep even serious RPG enthusiasts on their toes.
The Legend of Metafalica: Story Behind the Struggle Set on the same planet as the first AR Tonelico, this game focuses on the region of Metafalss at the top of a tall, narrow tower. Inhabited by refugees, this artificially created land can't sustain the crops people need to survive, but the legend of Metafalica offers a faint glimmer of hope. It is said that, long ago, whenever a Holy Maiden sang a special hymn called Metafalica it produced a utopia filled with fertile land, and this myth gives people aspiration.Efforts to create this type of world are denied again and again by the ruling Goddess, creating an atmosphere of hopelessness and desperation, and a new government called the Grand Bell rises to power promising to create a utopia without the Goddess' help. As a player in the unfolding drama, you'll have to decide between living with the Goddess or rebelling against her. The realism of your chosen character's plight is enhanced by the experience of moving through the city of Pastalia and navigating ruins on an SD graphics screen.
The Song Magic Battle System Has Evolved
The song battles from the first game are improved upon -- the two-part battles in this game again focus on vanguards protecting Reyvateil maidens and the song magic unleashed by those maidens. Divided into an "attack" segment and a "defend" segment, battle centers around timing, harmonics, and synchronization between your Reyvateils. As you advance in the game, the things you learn and enemies you conquer add additional capabilities to your arsenal. Pairings between characters that have created strong individual bonds put even more power at your disposal, bringing the events that occur in between struggles into the fray and adding strategic interest.
Object Crafting and the Cosmosphere
Between battles, you'll stay busy interacting with shop keepers, moving around the region, exploring the maidens' object crafting capabilities, and "Diving" into psychological realms, where you can explore a Reyvateil's "Cosmosphere," uncovering her emotions and spiritual power. Unlike in the previous version, interactions in the Cosmosphere have effects in the real world. You can even date other characters, impacting the evolving social networks of Metafalss. The intricate conversations that occur, the wide range of character interactions, and the unique magic behind the harmonics of song battle give this game a rich, innovative texture.
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